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Everything you need to master 3D product configuration

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API Reference

Documentation and API references to help developers integrate and customize the 3D product configurator

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New to Simplio3D? Start here

The shortest path from an account to a configurator embedded on your site.

  1. Start the trial and create a project

    Every account begins with a 30-day Pro trial. Create a project and choose its type — Viewer for presenting a product, Configurator for options and pricing, Modular for drag-and-drop assembly. The type is fixed once created.

  2. Upload a 3D model

    GLB, GLTF, FBX, OBJ, STL, DAE or a ZIP archive. Preparing the model properly — separated parts, square UVs on any zone that takes artwork — saves more time than anything else you can do.

  3. Build materials and options

    Create PBR materials or start from library recipes, then assemble the controls customers will use from the sixteen option block types.

  4. Add logic and pricing

    Rules come first: decide which combinations are impossible before you price anything, because the price only means something if the configuration is buildable. Then set the base price, price groups and any formulas that depend on dimensions.

  5. Publish and embed

    Enable the share link, copy the iframe snippet and place it on your site — or send configured products to a WooCommerce or Shopify cart.

The Simplio3D project dashboard showing configurator projects

The documentation is the authoritative reference

Everything the platform can do is written up in the tutorials — assets and model versioning, materials, the sixteen option block types, conditional logic, the six pricing blocks and the formula editor, forms, AR, sharing, and every integration. When this site and the documentation disagree, the documentation is right. It is also where the API, SDK and MCP references live.

Common questions about learning the platform

The tutorials, in the order above: project types, then uploading a model, then materials and options, then logic and pricing, then publishing. Building one real product end to end teaches more than reading all of it.

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